Pyro Vision Image

 

Pyro Vision (Feat)

Prerequisite: A strong ideal, bond, or flaw tied to passion, determination, or indomitable will.

A burning ambition lives within your soul. Whether it is love, vengeance, loyalty, or sheer stubbornness, your refusal to yield has drawn the attention of higher powers. A Pyro Vision manifests — a divine flame bound to your spirit rather than to arcane study.

You gain the following benefits:


Flamebearer

You learn the Control Flames cantrip.

Constitution, Wisdom, or Charisma (your choice when you take this feat) becomes your spellcasting ability for all spells granted by this feat.


Pyrocasting

At certain character levels you permanently gain access to fire magic:

Character Level You Learn
4 one cantrip or 1st-level fire spell
8 one spell of 2nd level or lower
12 one spell of 3rd level or lower
16 one spell of 4th level or lower

The spells must:
• deal fire damage, or
• directly create, control, or manipulate flames.

(Examples: burning hands, searing smite, scorching ray, flaming sphere, fireball, wall of fire, etc.)

These spells:

  • Do not count against spells known or prepared.

  • Can be cast a number of times equal to your Proficiency Bonus per long rest.

  • Do not require spell slots.

You may still expend spell slots to cast them normally if you have them.


Divine Flame Channel

Whenever you cast a spell that deals fire damage:

• You may ignore material components without a gold cost.
• You may perform somatic components even if your hands are occupied by weapons or a shield.

(Your Vision is not a spellcasting focus — it only replaces components for fire-related spells.)


Burning Resolve

Your soul resists extinguishing.

You gain:

  • Resistance to fire damage.

  • Advantage on saving throws against effects that would frighten you while you are below half your hit points.


Elemental Devotion (Restriction)

The Pyro Vision reshapes your affinity with magic.

If you gain this feat, you cannot learn or prepare spells that deal cold, lightning, acid, or thunder damage unless they come from a racial feature, magic item, or another elemental feat (such as a Hydro or Electro Vision per exemple).

Force, radiant, necrotic, and psychic spells are unaffected.

Pyro Vision Image

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