Sovereign Beast Image
Prerequisite: Requires control of lycanthrope transformation.
 

You can use your action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into your true form (your humanoid form). Your statistics, other than your AC, are the same in each form, except for any changes described below. You revert to your true form if you drop to zero hit points, have the incapacitated condition, or fall unconscious for any reason. You may polymorph into your wolf form any number of times; however, you may only transform into your hybrid form a number of times equal to your proficiency bonus per long rest.

While in either form, you gain the following benefits:

  • You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • You gain +10 feet of movement.
  • You get a +2 to any Dexterity (Stealth) and Wisdom (Perception) checks made.
  • Your AC becomes 8 + your Dexterity modifier, and can't be augmented in any way.

While in your wolf form, you gain the following effects: 

  • When you take the attack action in this form, you make one bite attack and one claw attack.
  • You can't wield any weapon or wear any armor while in this form, and are unable to cast any spells that require verbal or somatic components. Any gear you were previously wearing disappears into your wolf form when you transform, making them all inaccessible.
  • You gain darkvision up to 30 ft. If you already have darkvision, you gain  +20 feet of it.
  • You benefit from Pack Tactics.

While in your hybrid form, you gain the following effects:

  • When you take the attack action in this form, you may replace one or more melee attacks with either a claw or bite attack.
  • Your Strength score becomes 16 while in this form.
  • You are resistant to Bludgeoning, Piercing, and Slashing from attacks unless from a silvered weapon.
  • You are weak to attacks from silvered weapons. If hit with a silvered weapon, you must make a DC 12 Constitution saving throw or revert to your true form.
  • At the beginning of your turn, if you have less than half your maximum HP remaining, make a DC 8 Wisdom save. On a failed save, your bloodlust overtakes you. You must move towards the closest creature and perform a bite and claw attack on it, consuming your action and movement, after which you regain control of your faculties.
  • You benefit from Pack Tactics.

Bite. (Wolf or Hybrid Form). Melee Weapon Attack: Str bonus + Prof bonus to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws. (Wolf or Hybrid Form). Melee Weapon Attack: Str bonus + Prof bonus to hit, reach 5 ft., one creature. Hit: 2d4 slashing damage.

Pack Tactics. (Wolf or Hybrid Form). You have Advantage on an attack rolls with natural weapons (such as your Bite and Claws attacks) against a creature if at least one of your allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

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