Through your life, there was so many dice rolls. Now you learned how to live as a gambler in everyway.
With this feat you gain following features:
- Double or nothing: After a successful hit you can use this as a reaction. If you do, you roll again and if you success once more you deal double of the rolled damage.
- Bet: Before making a d20 roll you can use this as a reaction. If you do, you have to guess if you succeed or fail. In a right guess you got an inspiration point. In a wrong guess you take 1d4 psychic damage.
- House always wins: When your DM succeed a d20 roll against you, you can use this feature as a reaction. If you do, you cancel your DM's roll and roll for them with your own stats.
- I have nothing to lose: When you get down to 0 HP you can use this as a reaction. If you do, you roll just one die for your death saving throws with advantage. In a success you become stable, in a fail you die for good.
You can use features of this feat as much as your proficiency modifier.
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