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Origin Feat

With strength, spectacle, and commanding presence, you turn every clash into a performance where you control both the fight and the crowd. You gain the following benefits.

Proficiency. You gain proficiency in the Charisma (Performance) skill. If you already have proficiency in it, you gain expertise in that skill instead.

Wrestling Persona. While engaged in a performative fight, you can adopt one of the following personas:

  • Babyface. While you are reduced to 5 HP or fewer but not reduced to 0 HP, you can make a heroic comeback. You immediately kick out of one pin or break free of one submission hold (a condition causing you to be Restrained or Grappled, respectively), and you can stand up without expending movement and without provoking an opportunity of attack. You can only do this once per short or long rest.
  • Heel. As a bonus action, you or a willing ally can attempt to distract the referee using the Improvise action. If the distraction succeeds, you can immediately make one additional attack and gain expertise with improvised weapons until the end of your turn. If an ally distracts the referee for you, it still uses your bonus action. Once you use this feature, you can’t use it again until you finish a short or long rest.

 

Previous Versions

Name Date Modified Views Adds Version Actions
2/16/2026 10:25:02 PM
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1.0
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2/16/2026 11:15:36 PM
3
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1.1
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2/17/2026 12:57:43 AM
3
0
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2/17/2026 5:06:12 AM
5
0
1.0
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