Once you make an attack you do not stop. Each blow tears deeper than the last one. You gain the following benefict:
Double strike: Once per turn when you hit the same creature twice in a row with a weapon or unarmed strike, you can inflict one of the following effects:
- Your second attack deals an extra 1d6 damage.
- The target has disadvantage on the next attack roll it makes against you until the end of its turn.
- The target's speed is reduced by 10ft until end of its next turn.
- You don't trigger opportunity attacksfrom target until the end of its next turn.
Swift assault: You can attack twice, insted of once, when you take yhe attack action on your turn. You ignore this benefict if you already have a feature like Extra attack.
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