Increase one of the following Scores by one: Strength, Dexterity, Constitution
Taunting Target: Use a Bonus Action to force nearby enemies/Enemy to focus on you. This effect requires a savings throw based on the score increased by this feat alone. The difficulty chec/save is 10+ Score increased Mod. +Prof. Bonus. All enemies affected must use weapons or unarmed strikes against you and no other effect from other feats/ spells/abilities can override this one in the manner that a weapon attack is the only attack available to the enemy attack the "Taunt-er"
You are considered proficient in this maneuver. (Acts similar to goading attack from battle master maneuver die). This effects does not override frightened
effect Summery: Enemies focused on you will not attack with spells, spell effects/area effects from gear, items or scrolls. This effect does not override Frightened or heroism and this affected by the aforementioned spells are considered immune to this taunt.
Feat limitations: Can use this ability a # of time = to your Proficiency bonus. Does not override Frightened or the effects of heroism spell.
Drawbacks should enemy succeed against the taunt: You are considered an undesirable target. should an enemy roll to see who it attacks, you are not considered in the roll or decisions making at all.
Comments