Due to the procedures that you've undergone, your body has the ability to adapt at will considering the current state of the experimentation and how well acquainted you are to the abnormality of living with these changes.
You gain the ability to shift your physical form, embracing the chaotic energy and excruciating pain as your body accepts the alterations, once per long rest you can choose from a series of the active mutations which you'd like to take place. (Replacing the one previous if already activated). However, thanks to the physical alterations you've already undergone you gain the ability to extend your claws to the point of a sharp weapon.
(Passive) Claws of a Beast:
Thanks to the changes to your physical state your unarmed strike causes a d4 slashing damage. Also when you hit a creature with an unarmed strike on your turn, you can use a bonus action to attempt to grapple the target.
(Active Mutation) Nighteye:
You gain darkvision for up to 60 feet. If you already have darkvision, this increases its range by 60 additional feet.
Side effect: You gain sunlight sensitivity:
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
(Active Mutation) Scales of the Tyrant:
Your body grows a series of draconic scales, altering your physical form, additionally as parts of your skin are covered by a thin sheen of dragon-like scales when you aren’t wearing armor, you gain a natural AC equal to 13 + your Dexterity modifier. And gain resistance to slashing damage.
(Active Mutation) Winged:
You grow a pair of corrupt and fleshy bat-like wings, sprouting from your shoulder blades. You gain a flying speed of 30 feet while you aren’t wearing heavy armor. However you have disadvantage on any Dexterity (Acrobatics) checks and Dexterity saves while flying or on foot due to the physical imbalance and newly found physically appendages.
(Active Mutation) Natural Chameleon:
You gain the ability to change the colour/pattern of you body to match the color and texture of your surroundings. As a result, it has advantage on Dexterity (Stealth) checks made to hide.
(Active Mutation) Spider Climb:
Your limbs alter and sprout tiny hairs that can grip to most surfaces naturally, this allows you the ability to climb most kinds of terrain with ease, including upside down on ceilings, without needing to make an ability check. However if the surface is altered in any way or wet the ability has no affect.
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