When your soul fractured and was reforged, something answered from within the silence between heartbeats. Your movements sharpened. Your presence deepened. Your strikes became deliberate.
Ability Score Increase
Increase your Dexterity or Charisma score by 1, to a maximum of 30.
Chosen Guile
Choose one of the following skills:
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Stealth
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Sleight of Hand
You gain proficiency in the chosen skill.
If you are already proficient in the chosen skill, you instead gain expertise, doubling your proficiency bonus for checks made with it.
Echo of the First Blade
You gain the ability to strike with deadly precision, fueled by fragments of your reborn soul.
You gain a pool of Rebirth Charges.
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At the end of a Long Rest, you gain 1d4 + 1 Rebirth Charges.
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You regain all expended charges at the end of a Short or Long Rest.
Once per turn, when you hit a creature with a finesse or ranged weapon attack, and:
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You have advantage on the attack roll, or
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An ally is within 5 feet of the target and the ally isn’t incapacitated,
You may expend 1 Rebirth Charge to deal additional damage to the target.
The extra damage increases as you level:
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Character Level 1–4: +1d6 damage
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Character Level 5–10: +3d6 damage
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Character Level 11–16: +5d6 damage
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Character Level 17+: +7d6 damage
The damage type is the same as the weapon’s damage.
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