Primal Sake Ascension Image
Prerequisite: Drunken Master Lvl 10 drunken master
 

Primal Sake Ascension

As an action, you spend 3 Ki points to split your body into three elemental spirits: Fire, Earth, and Wind. This transformation lasts for 5 rounds and can be used once per Long Rest.

While transformed:

  • You disappear and are replaced by the three spirits.

  • The spirits share one single pool of hit points equal to your current hit points at the moment of transformation.

  • They share your Ki pool.

  • Each spirit has its own Action on your turn.

  • The three spirits share one Reaction total.

  • If the shared hit points drop to 0, the transformation immediately ends.

When the effect ends, you reappear in the space occupied by the Wind Spirit with the remaining shared hit points.


Shared Rules

  • Saving Throw DC = 8 + Proficiency Bonus + Wisdom modifier.

  • The spirits cannot move farther than 60 feet from at least one other spirit.

  • All spirits act on your initiative.

  • You cannot use class features that require your physical body while transformed.


Fire Spirit

  • AC: 17

  • Speed: 30 ft

Action – Blazing Strikes
Make two melee attacks.
Once per turn, one attack deals an additional 1d8 fire damage.


Earth Spirit

  • AC: 15

  • Speed: 20 ft

Action – Taunt
Creatures of your choice within 15 feet must succeed on a Wisdom saving throw or have disadvantage on attack rolls against targets other than the Earth Spirit until the start of your next turn.

Ground Stomp (1 Ki)
Each creature within 10 feet must make a Constitution saving throw.
On a failure, the creature is Stunned until the end of your next turn.


Wind Spirit

  • AC: 19

  • Speed: 40 ft

Action – Spirit Swap
Choose two spirits within 60 feet of each other and swap their positions.

Gale Infusion (2 Ki, Concentration, up to 3 rounds)
Choose Fire or Earth:

  • If Fire is chosen, it gains one Bonus Action each turn and may use Flurry of Blows.

  • If Earth is chosen, its Taunt pulls affected creatures up to 10 feet toward it instead of imposing disadvantage.


Balance Notes (optional to include or remove)

If one spirit is destroyed, the transformation immediately ends.
This feature does not grant additional hit points beyond the shared pool.

Primal Sake Ascension Image

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