When you fail an Intelligence or Wisdom-based check to recall or bring forth information, you can choose to succeed the check instead, taking 1d6 psychic damage for each time this is used between Long Rests in turn.
When you fail an Intelligence or Wisdom-based check to recall or bring forth information, you can choose to succeed the check instead, taking 1d6 psychic damage for each time this is used between Long Rests in turn.
Comments