With a sudden rush of wind, you draw on the ancient magic of the elemental planes, transforming your physical form to echo the might of a noble djinni. Until the spell ends, you gain the following benefits:
Elemental Senses. The air currents whisper to you, granting you blindsight out to a range of 30 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
Tempest Blast. When you cast this spell, and as a bonus action on subsequent turns for the duration, you can unleash a localized hurricane of roaring elemental pressure. Creatures in a 60-foot cone originating from you must make a Dexterity saving throw, taking 6d8 force damage on a failed save, or half as much damage on a successful one.
Zephyr Flight. Your lower body is wreathed in a swirling vortex of wind, granting you a flying speed of 60 feet.
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