Mark Of The Star Image

Mark of the Star

Long ago the gods entrusted you with a celestial star capable of granting a wish to restore balance during times of great chaos. Though the star itself has already been used, its divine mark remains etched into your soul. In moments of danger the mark awakens, allowing you to bend fate in small but powerful ways.

You possess 3 Star Wishes per combat.

You may spend wishes individually or combine them to strengthen a single effect.

Using Wishes

• 1 Wish — No Action Required
You may use a single wish at any time, even outside your turn.

• 2 Wishes — Bonus Action

• 3 Wishes — Action

When wishes are combined, the effect becomes stronger.

Example scaling:
1 Wish → Base effect
2 Wishes → Stronger effect
3 Wishes → Major effect

For numeric bonuses the increase grows each time.

Example:
+10 ft → +30 ft → +60 ft

Star Wishes may benefit allies or hinder enemies depending on how the wish is shaped.


Example Wish Effects

Extend an Attack or Spell
1 Wish: Increase range by 10 ft
2 Wishes: Increase range by 30 ft total
3 Wishes: Increase range by 60 ft total

For AoE spells, increase the radius instead.


Restore Magic
1 Wish: Regain 2 spell slot (3rd level or lower)
2 Wishes: Regain 4 spell slots (5th level or lower)
3 Wishes: Regain 6 spell slots of any level you can normally cast

This may target yourself or an ally.


Borrow a Spell (3 Wishes)
Cast one spell of 8th level or lower from any spell list.


Extra Action (2 Wishes)
Grant yourself or an ally one additional action this turn.


Celestial Speed

1 Wish: +20 ft movement
2 Wishes: Movement doubles
3 Wishes: Movement triples and ignores difficult terrain


Empower an Attack

1 Wish: +1 damage die
2 Wishes: +3 damage dice
3 Wishes: +6 damage dice


Negative Wish Effects

Gravity of the Star

1 Wish: Target loses 10 ft movement this turn
2 Wishes: Target has disadvantage on its next attack or saving throw
3 Wishes: Target becomes restrained until the end of its next turn


Star Suppression

1 Wish: Target suffers –1d6 to its next damage roll
2 Wishes: Target suffers –1d8 to attack rolls until end of its next turn
3 Wishes: Target has disadvantage on all attacks until end of its next turn


Collapse of Fate

1 Wish: Subtract 1d6 from target’s next roll
2 Wishes: Subtract 1d8 from the target’s next two rolls
3 Wishes: Target must reroll a successful roll and take the lower result


Creative Wishes

The Mark of the Star is a creative ability. The examples above are meant to inspire ideas but are not the only possible uses. Players may attempt to create new wish effects during play.

Any wish not listed may be allowed at the DM’s discretion, provided the effect is comparable in strength to the examples above.

The Mark of the Star favors those clever enough to shape fate with imagination.


Mark of the Star Awakens

The Mark of the Star cannot be activated by simple will. It awakens only when the bearer is placed under great strain or danger, and when their actions are driven by a genuine desire to do what is right.

In moments where chaos threatens to overwhelm the world, the mark responds.

When it awakens, faint celestial light spreads across the user’s body like a living constellation as fate itself briefly bends around them.

Mark Of The Star Image

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