Shifters—sometimes called “weretouched”—descend from people who contracted full or partial lycanthropy. Humanoids with a bestial aspect, shifters can’t change shape fully, but they can enhance their animalistic features temporarily in a process they call “shifting.”
Shifters resemble humans in height and build but are typically more lithe and flexible. Their facial features have a bestial cast, often with large eyes and pointed ears; most shifters also possess prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. While a shifter’s appearance might remind an onlooker of an animal, the shifter remains clearly identifi able as a Humanoid even when at their most feral.
Shifting
As a Bonus Action, you can shape-shift to assume a more bestial appearance. This transformation lasts for 1 minute or until you revert to your normal appearance as a Bonus Action. When you shift, you gain Temporary Hit Points equal to 2 times your Proficiency Bonus. You can shift a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Whenever you shift, you gain the benefit of one of the following options (choose when you select this species)
Beasthide. You gain 1d6 additional Temporary Hit Points. While shifted, you have a +1 bonus to your Armor Class.
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