Archery Mastery Feats Image
Prerequisite: Dex and str of 15
 

 Archery Mastery: This taught to all classes by years of weapon mastery schools or the Defenders of the realm guild. Archery mastery is based on range stradegy and orginates from war conditions. Archery mastery feats can be done once per turn as a bonus action

lv 6 Double touge, does 2d10 damage and up to two arrows are shot with poison tips giving disadvantage to save vs poison. Poison has 1d4 rolled rounds to kill target unless treated. Target has DC str 15 or higher to negate or also become unconcious.

lv 6 Pinshot, does 2d10 damage. the target is snagged and grazed through armor or clothing by arrow and target becomed pinned to the ground for an targets attack action  This creates oppurtunity of attack. Target has Dc 15 str or higher to negate

 lv 6 Volley, 4 arrows can be shot up in the air at an angle then come raining down on targets in 10 foot radious. 2d10 damage in an open area with 60 foot range and in open space and sky. Targets must be surprised or unaware, shooter must hidden. Eqaul level  or lowerTarget makes a death saveing throw vs concussive shock of not wareing heavy armor. Target has Dc 15 str or higher to negate.

Lv 10 Fire volley , 4 arrows can be shot up in the air at an angle then come raining down on targets in 30 foot radious. 3d10 damage in an open area with 60 foot range and in open space and sky. Targets must be surprised or unaware, shooter must hidden. Eqaul level  or lowerTarget makes a death saveing throw vs concussive shock of not wareing heavy armor. Target has Dc 18 str or higher to negate.

Lv 15, Nuke volley ,4 explosive arrows can be shot up in the air at an angle then come raining down on targets in 30 foot radious. 4d10 damage in an open area and has 60 foot range. Targets must be surprised or unaware, shooter must hidden. Eqaul level  or lowerTarget makes a death saveing throw vs concussive shock of not wareing heavy armor. Target has Dc 20 str or higher to negate.

Lv 18,  Nukems volley, 4 explosive arrows can be shot up in the air at an angle then come raining down on targets in 30 foot radious. 5d10 damage in an open area and has 60 foot range. Targets must be surprised or unaware, shooter must hidden. Eqaul level  or lower target makes a death saveing throw vs concussive shock of not wareing heavy armor. Target has Dc 22 str or higher to negate.

Lv 20,  Nuke volley 3 , 4 explosive arrows can be shot up in the air at an angle then come raining down on targets in 30 foot radious. 6d10 damage in an open area with 60 foot range and in open space and sky. Targets must be surprised or unaware, shooter must hidden. Eqaul level  or lowerTarget makes a death saveing throw vs concussive shock of not wareing heavy armor. Target has Dc 25 str or higher to negate 

 

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Name Date Modified Views Adds Version Actions
10/22/2025 3:12:21 AM
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3/15/2026 5:14:56 PM
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Archery Mastery Feats Image

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