Whenever an ability would cause you to willingly lose hit points, choose one of the following. You may only do so a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.
- For the next minute you get a +1 Bonus to your AC.
- The next melee or spell attack you make deals an extra 1d8 Necrotic damage on a hit.
- Increase your movement speed by 15ft for the next minute.
- For the next minute you have advantage on saving throws against spells or magical effects.
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