Your spirit briefly touched the deep magic of druidic rebirth.
Benefits:
1. Rooted Resilience
When you gain a level of exhaustion, roll 1d6.
On a 5–6, you ignore the negative effects of that level if exhaustion.
2. Guardian's Pulse (1/LR)
As a bonus action you draw on the forest's vitality:
Choose one:
Gain temporary HP equal to 2 × your level
End Frightened or Charmed on yourself
You gain advantage on Survival or Nature checks well within forest.
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