Prerequisite: General Feat (Prerequisite: Level 4+)
General Feat (Prerequisite: Level 4+)
Prerequisite: Sneak Attack feature, a Warlock with the Fiend Patron (Pact of the Blade), a Paladin of the Nine Hells (Oath of Conquest/Devotion to Asmodeus), an Illrigger, or a Lawful Evil Cleric, or an ability to forge and use cold iron weapons.
You have learned to use evil secrets of cold iron weapons to unravel an opponent’s magical defenses with a well-placed strike. By targeting the conduits of a creature's planar power, you physically tear through their ability to resist magical effects.
Once per round, if you successfully deal damage to a creature with a weapon attack (this includes conjured blades from cantips, or Pact Weapons), you trigger the following effects:
Suppression of Resistance: If the target has the Magic Resistance trait, they must immediately make a Constitution saving throw. The DC for this save is equal to your total attack roll (including all modifiers). On a failed save, the Magic Resistance trait is suppressed and provides no benefit to the target until the start of your next turn.
By striking through their defenses, you momentarily siphon their planar energy. You gain a +1 bonus to all saving throws against spells and other magical effects until the start of your next turn.
Disruption: If the target is currently concentrating on a spell, they have disadvantage on the Constitution saving throw to maintain their concentration.
If the target succeeds on its saving throw or uses its Legendary Resistance, you gain advantage on your next attack roll against it.
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