You gain the following benefits:
- You have advantage on initiative rolls.
- You cannot be surprised.
- Once per turn, when you hit a creature with an attack, you can deal an additional 2d6 damage.
Temporal Assassin (1/Long Rest):
When a creature you can see ends its turn, you can use your reaction to briefly step outside of time and immediately take an additional turn.
- During this turn, you have advantage on all attack rolls.
- When you hit a creature during this turn, it must succeed on a Constitution saving throw or take an additional 6d10 force damage.
- At the end of this extra turn, you are stunned until the end of your next turn.
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