Heavenly Restriction Image
Prerequisite: Needs to be lvl 9
 

A supernatural binding has severed your connection to magic, replacing it with monstrous physical ability and unnatural resistance to the arcane.

You gain the following benefits:

Exchange. You permanently lose the ability to cast spells. You cannot cast spells by any means, including from your class, race, feats, magic items, or spell scrolls. If you have Spell Slots, you keep them, but they can only be used for this feat’s features.

Physical Prowess. Your walking speed increases by 10 feet. You gain proficiency in Athletics and Acrobatics. If you already have proficiency in either skill, you instead gain expertise in that skill. While you are not wearing armor, your AC equals 10 + your Dexterity modifier + your Constitution modifier. You also gain Tremorsense out to 10 feet while standing on a solid surface.

Sixth Sense. You can sense the presence of souls and disturbances in the world around you. You can see invisible creatures and objects within 10 feet of you, as long as you are not blinded. You also have advantage on Wisdom (Perception) and Intelligence (Investigation) checks made to detect illusions, hidden spirits, or magical concealment.

Arcane Anomaly. You cannot be targeted by divination magic such as scrying unless you willingly allow it. In addition, you have advantage on saving throws against spells and other magical effects.

Soul-Breaking Strike. Once per turn, when you hit a creature with an unarmed strike or weapon attack, you may expend a Spell Slot to deal extra force damage equal to 1d8 per level of the Spell Slot expended.

Heavenly Burst. As a bonus action, you may expend a Spell Slot to move up to 10 feet per level of the Spell Slot expended without provoking opportunity attacks.

Arcane Defiance. When you are forced to make a saving throw against a spell or magical effect, you may use your reaction to expend a Spell Slot and add a bonus to the roll equal to twice the level of the Spell Slot expended. You can do this after rolling, but before knowing whether the save succeeds or fails.

Crushing Impact. When you use Soul-Breaking Strike, the target must succeed on a Constitution saving throw or have its speed reduced to 0 and be unable to take reactions until the start of your next turn. The saving throw DC equals 8 + your proficiency bonus + your Constitution modifier. Once you use this effect, you can’t use it again until the start of your next turn.

Heavenly Restriction Image

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