Smite-Binding (Optional Rule) Image

When you use a smite feature or cast a smite spell as part of a melee weapon attack, you can bind additional smite effects into the same strike by expending a higher-level spell slot.

If you expend a spell slot of a higher level than the base smite you are using, you may forgo the additional damage normally granted by upcasting that smite. Instead, you can apply one or more additional smite effects to the same attack.

The total combined level of all smite effects applied cannot exceed the level of the spell slot expended.

Each added smite must be a valid smite spell or feature that could normally be applied to the attack, and all effects are resolved on the same hit.

Examples:

A Paladin uses Divine Smite (2nd level) and expends a 4th-level spell slot. Instead of increasing the damage of Divine Smite, they may apply two additional 1st-level smite effects to the same attack.

Alternatively, if a 5th-level spell slot is expended, the Paladin could apply Divine Smite (2nd level) and a 3rd-level smite spell such as Blinding Smite to the same attack.

Smite-Binding (Optional Rule) Image

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