Prerequisite: proficiency in at least one war weapon
The character becomes able to harness his magic with the blood of the creatures he comes into contact with.
Whenever the character injures a creature with a war weapon in which he is competent, he can decide whether to create a connection with it by ingesting the blood residues present on the weapon and obtaining the following benefits:
- Damage dealt to the character affects the creature connected to it.
- If there are more than one creatures connected, then the damage is divided equally between them.
- The duration of the connection is equal to 1d4 rounds + the character's competence bouns.
Comments