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When taking damage you can invoke your Connection to the Parties fight 

When taking physical damage dealing 24 of less damage to your hit points give all other allies within 15ft of you 10 additional movement speed and 1d4 force to their next attack that deals damage.
When taking Physical damage of 25 or greater damage to your hit points give all other allies within 30ft of you gain 20 additional movement speed and 2d10 + Highest physical stat force damage.

 When taking Elemental damage dealing 24 of less damage to your hit points give all other allies within 15ft of you take half damage from that spell and can as a reaction move half their current movement speed.
When taking Elemental damage of 25 or greater damage to your hit points give all other allies within 30ft of you gain take 1/4 damage from that spell and can freely move their full movement speed without provoking opportunity attacks.

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