When stricken with significant force in a short time frame, your mind flashes with memories of your torturous past and you are forced to keep your senses about you. When you take 1/4th of your total HP from one attack. Make a DC (10 + the amount of HP over the threshold) Wisdom save. On a successful save, you are able to shake out the terrible thoughts and evil sensations and nothing changes. On a failed save, You are sent into a blind rage.
While in a blind rage, you feel the dark forces of the inferno sink into your being, your senses are heightened, you're granted infernal abilities and you're vision darkens to a deep red, blurring the lines between friend and foe.
- You can only speak and understand Infernal for the duration. - you understand no other languages including common
- Your passive perception becomes 22 for the duration
- All of your attack's damage becomes Acid damage
- You must roll a d4 on the start of every turn. - *results subject to DM approval/discretion.*
- on a 1 - you must attack the closest creature directly in front of you, using movement as necessary, enduring any opportunity attacks
- on a 2 - you must attack the closest creature directly to the right of you, using movement as necessary, enduring any opportunity attacks
- on a 3 - you must attack the closest creature directly to the left of you, using movement as necessary, enduring any opportunity attacks
- on a 4 - you must attack the closest creature directly behind you, using movement as necessary, enduring any opportunity attacks
At the end of every turn you must roll a wisdom save DC (10 + the amount of HP over the threshold) which then decreases by 5 each consecutive turn, in order to break the effects.
- A lesser/greater restoration or a calm emotions spell is able to break the effect.
*If Infernal Rage lasts for 5 or more rounds, you suffer 1 level of exhaustion, and if it lasts 10 or more rounds, you drop unconscious, Stable (NOT making death saves). For 1 hour.*
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