SCAR GROWTH Once per long rest, when you are reduced to 0 HP, you may choose to drop to 1 HP instead. Your wound seals with pale root growth. You gain disadvantage on all attack rolls until the start of your next turn.
UNSET MEMORY You have advantage on Arcana, History, and Nature checks related to: Pre-Collapse entities Seasonal rites Old Coastland peoples of the Vale On a natural 20 on such a check, you receive a fragment of genuine memory from before the Collapse — delivered by the DM as a whisper or text.
ANCIENT RESILIENCE Your maximum HP increases by 4. You gain resistance to necrotic damage.
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