Engrave Image
Prerequisite: Requires the Changeling Soul or affinity with the Changeling Soul's Hexen.
 

Engrave a sigil on a party member. The benefit of the sigil varies depeding on the god it belongs to. Historically sigils were carved on the body, but modern practition prefers face sigils.

Allows the user to engrave a sigil onto a party member or themselves. Allows the temporary siphoning of power from a deity. Only one engraving can be imprinted on a party member at a time, and the engraving will stay until the party member is healed with the intent to erase it.
Typically engravings can be classified into several categories:

Power: Grants +1D4 to damage.
Arcana: When being damaged by spells, reduce 1D4 from the final damage.
Body: When being damaged by non-magical sources, reduce 1D4 from the final damage.
Mind: Allows for the learning of one more cantrip if the member is capable of using magic.
Nature: Grants a +1 to hit when using spells, or alternatively +1 to the save DC.
Survival: Increases the max speed by 5ft, and gives the member +2 to intiative rolls.

Engrave Image

Comments

Posts Quoted:
Reply
Clear All Quotes