bonus action
As an action, you emit a wave of intense heat in a 20-foot radius centered on yourself.
- Each creature of your choice in that area must make a DC 18 Constitution saving throw.
- On a failed save:
- The creature gains 1 level of exhaustion
- Takes 2d8 fire damage
- On a successful save:
- The creature takes half damage and suffers no exhaustion
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Usage Limit
You can use this feature proficiency number
Overexertion
After using Heat Wave Pulse, you must succeed on a DC 13 Constitution saving throw or gain 1 level of exhaustion.