You gain a +4 bonus on the following checks and saves:
- swim checks made to resist nonlethal damage
- checks made to continue running
- checks made to avoid nonlethal damage from a forced march
- checks made to hold your breath
- checks made to avoid nonlethal damage from starvation or thirst
- saves made to avoid nonlethal damage from hot or cold environments
- saves made to resist damage from suffocation
Also, you may sleep in light or medium armor without becoming fatigued. A character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.
Special
A ranger automatically gains Endurance as a bonus feat at 3rd level.
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