Radiological Siege & Corrosion Protocol Image
Prerequisite: species level
 

 

Your study of radiation allows you to precisely destabilize matter—collapsing structures and corroding metal through controlled atomic decay.

Siege Casting (Intelligence)

When you cast a spell that deals acid, necrotic, poison, or radiant damage, you can designate it as a Siege Spell.

  • The spell deals double damage to objects and structures
  • This benefit applies only to:
    • Unattended objects
    • Constructs and nonliving structures
  • You can use this feature a number of times equal to your proficiency bonus per long rest

Corrosive Radiation

Your magic mimics the degrading effects of extreme radiation on metal.

When you deal damage to a creature with a Siege Spell, you can force one nonmagical metal item it is wearing or holding to begin corroding.

  • The creature makes a Dexterity saving throw
    (DC = 8 + your proficiency bonus + your Intelligence modifier)
  • On a failure:
    • The item takes a –1 cumulative penalty:
      • Weapons: –1 to damage rolls
      • Armor/Shield: –1 to AC provided
  • If the penalty reaches:
    • –3 → the item is destroyed or rendered useless
  • On a success:
    • No effect

Accelerated Decay

If a target is already affected by your Corrosive Radiation:

  • Your next Siege Spell against that target deals extra damage equal to your Intelligence modifier
  • And the target has disadvantage on the saving throw against further corrosion effects

Controlled Exposure

You can exclude a number of creatures up to your Intelligence modifier from being affected by your Siege Spells.

Radiological Siege & Corrosion Protocol Image

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