Prerequisite: Proficiency with martial weapons
You have mastered the art of locking blades, turning close combat into a controlled duel.
- When a creature within 5 feet of you hits you with a melee weapon attack, you can use your reaction to attempt to bind its weapon with your own.
- The creature must succeed on a Strength saving throw 13 or higher or become bound to you.
While bound (maximum 1 minute, requires concentration):
- You have advantage on attack rolls against the target.
- The target has disadvantage on attack rolls with the bound weapon.
The effect ends early if you move more than 5 feet away from the target, drop your weapon, or lose concentration. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Once you use this feat, you can’t use it again until you finish a long rest.
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