Toxic Precision
When you deal poison damage, you ignore resistance to poison damage.
If a creature is immune to poison damage or the poisoned condition, it instead:
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Takes half damage from your poisons, and
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Has advantage on saving throws against them.
Quick Application
You can apply poison to a weapon or piece of ammunition as a bonus action instead of an action.
Poisoner’s Training
You gain proficiency with a Poisoner’s Kit if you don’t already have it.
Craft Poisons
During a long rest, you can create a number of poison doses equal to your proficiency bonus, expending 50 gp per dose.
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A poison remains potent for 1 minute after application or until it hits.
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When creating a dose, choose one of the poison types below.
🧪 Poison Types (Choose when crafting)
Hemotoxin (Damage Over Time)
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On failed CON save:
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2d8 poison damage
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Poisoned
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Takes 1d8 poison damage at the start of each turn
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Repeats save at end of turn, ending effect on success
Neurotoxin (Disruption)
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On failed CON save:
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2d6 poison damage
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Poisoned
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Cannot take reactions
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Subtract 1d4 from attack rolls from the first attack
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Ends on successful save at end of turn
Paralytic Venom (Control)
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On failed CON save:
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1d6 poison damage
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Speed becomes 0 until end of next turn
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If the save fails by 5 or more, the target is restrained instead
Hallucinogen (Chaos)
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On failed CON save:
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1d8 poison damage
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Poisoned
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At the start of each turn, roll a d6:
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1–2: Does nothing
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3–4: Attacks nearest creature
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5–6: Acts normally
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Ends on successful save at end of turn
Necrotic Blend (Anti-Immunity)
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Damage becomes necrotic instead of poison
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On failed CON save:
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2d6 necrotic damage
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Ignores resistance to necrotic damage
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if target already poisoned they lose the poisoned conditon and take a addtional d6 damge
⚗️ Enhanced Poisons (Optional Upgrades)
When crafting a poison, you can enhance it:
+100 gp (choose one):
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+1d8 initial damage
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+2 to save DC
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Target must succeed twice to end the effect
+200 gp:
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Combine two poison types into one dose
Saving Throw
All poisons use the following save DC:
DC = 8 + your proficiency bonus + your Dexterity or Intelligence modifier
Previous Versions
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4/30/2026 6:26:48 PM
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Coming Soon
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