General Feat (Prerequisite: Access to Weapon Mastery)
Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.
Ranged Savant. You gain the ability to choose to make you Ranged Attacks made with weapons with the Finesse property non-lethal, If you choose to do non-lethal damage you reduce the damage by your Dexterity modifier instead of increasing the damage.
Maneuvering Strike. Once per turn, when you succeed on an Attack roll made with a weapon with the Finesse property you can choose to use the Push Weapon Mastery instead of the weapons traditional Weapon Mastery.
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