Powerful magics have entwined your soul with another. Within 100ft, you can feel the location of your counterpart(s) and can flash your soul in a way that the other(s) will feel. This cannot hurt your bonded and instead feels like a gentle poke. Anytime you are your bonded take damage, the other(s) gains awareness no matter the distance.
Any large hit that would normally kill you in one strike will now need to overcome the total hp of both you and your bonded. When you take any damage that would lower you to zero hit points, the excess damage is instead sent to your bonded until both of you are knocked unconscious together. Any healing that would bring you back to consciousness will be reduced by 1 as that healing will be transferred to your bonded to bring them back to consciousness as well.
While you and your bonded are unconscious, death saving throws are shared resulting in shared stabilization or death. You will still only have three death saving throws. Any resurrection spell to revive one of you must use enough reagents to bring back all members of the bond.
This bond can only be broken through a Wish spell.
Bonds of the Soul create both your greatest strength and greatest weakness. If you are so lucky as to find one worthy enough to be bonded with.
- Nylys Azaevia
Comments