Prerequisite: Level 4+
General Feat (Prerequisite: Level 4+, Spellcasting Class Feature)
When you take this feat, you gain the following benefits:
Increase your Intelligence, Wisdom or Charisma score by 1, up to a maximum of 20.
You gain the ability to concentrate on two spells at the same time. While concentrating on two spells at the same time your Concentration Saving Throws become more difficult:
- At the end of each of your turns you must make a Concentration Saving Throw
- When taking damage you must make your Concentration Saving Throw with Disadvantage
On a success you maintain concentration on both spells. On a failure you lose concentration on both spells. The above rules apply only while concentrating on two spells at the same time. You may concentrate on a single spell at once with the normal rules for Concentration Saving Throws.
-
View User Profile
-
Send Message
Posted May 10, 2026I'm curious what people think. I had this idea back in 2014 rules and I think it might have worked better there. In 2024 rules with every general feat having the +1 ability improvement, I think it has the potential to make this too strong. In trying to combat this I added the point that you always make a concentration saving throw at the end of each turn but I'm unsure if this is enough to balance it.
I also feel like either way this might become a bit too strong if you took this feat combined with the War Caster feat, as that would effectively cancel the disadvantage, allowing you to concentrate on two spells with nearly no downsides. In 2014 this may have been ok since it that's two whole feats you are committing to, instead of doing other things. But in 2024 you would get that on top of a +2 to your primary spellcasting score, so I'm not sure.
Regardless I thought it would be fun to see what people think and get feedback on the idea.