True Resonance Image

You move in layered rhythms, lending motion to yourself and others alike


 

Internal Acoustics. You are immune to the deafened condition. Whenever you deal thunder damage to a creature, that creature has disadvantage on saving throws until the end of its next turn.

Resonant Casting.  Whenever you cast a spell that deals thunder damage, you can manipulate the spell’s sonic wave. Choose one of the following effects:

  • Focused Wave: The spell ignores all forms of cover.
  • Echoing Spell. After the spell resolves, a secondary wave deals 5d6 thunder damage to creatures of your choice within 30 feet of the original target or the center of the spell.
  • Disruptive Frequency. Creatures damaged by the spell must succeed on a Constitution saving throw (DC 20 or your spell save DC, whichever is higher) or become deafened and unable to cast spells with verbal components until the end of their next turn.

The Perfect Harmonics. You align your thunderous power with precise resonant frequencies. Your thunderous resonance has a wavelength of 15 feet. Whenever you deal thunder damage to a creature that is exactly a multiple of this distance from you, the sound waves constructively interfere. Resonant distances are 15, 30, 45, 60, 75, 90, 105, 120 feet (Continues with multiples of 15). When this occurs, the attack or spell deals an additional 8d6 thunder damage.

True Resonance Image

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