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Prerequisite: Level 4+, Spell Casting or Pact Magic feature
 

General Feat (Prerequisite: Level 4+, Spell Casting or Pact Magic feature)

You’ve studied the ways of the Magus and learned how to benefit from the flow of magic. You gain the following benefits.

Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.

Resolute Caster. When you take damage equal to or lower than your level, you don’t need to roll a Constitution saving throw to maintain Concentration.

Arcane Stance. When you maintain concentration, you can siphon magic from the spell you’re concentrating on by entering an Arcane Stance. As a Bonus action, choose one benefit to give yourself or one creature within 15ft of you that you can see. These benefits last until the start of your next turn or when your concentration ends:

Ward. You gain a +2 bonus to AC and all saving throws.
Enhance. You gain a 10ft bonus to your Walking Speed and Jump distance.
Augment. On your turn when you roll for damage and roll 1 or a 2 on a dice, that dice becomes a max roll. For example, a 1 or a 2 on a d10 would become a 10.

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