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Prerequisite: Requires a Strength score of 13 or higher
 

General Feat (Prerequisite: Level 4+, Strength 13+)

You gain the following benefits.

Ability Score Increase. Increase your Strength score by 1, to a maximum of 20.

Great Strike. Damage dealt by your Unarmed Strikes is increased by 1d6.

Internal Damage. Unarmed Strikes you make gain the Sap weapon mastery. (If you hit a creature with your unarmed strike, that creature has Disadvantage on it's next attack roll before the start of it's next turn)

Windup. As part of the Dash Action, if you have moved at least 10 feet this turn you may make one unarmed strike against a creature within range.

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