Domain Expansion Image
Prerequisite: Requires 18 Wisdom
 
Costs 5 ki points to activate, takes 1 full turn, lasts 1 minute (10 rounds). Your ki save dc is also the AC for your domain. 1 per short rest. At the end of the domain expansion gain 2 levels of exhaustion. 15 ft. radius increases another 15 ft. every 5 levels. 15, 30, 45, 60. Inside your domain you gain +5 to your attack rolls and save DCs, as well as your attacks deal extra damage equal to 2 times your wisdom modifier. When you deploy your domain select which creatures within range to automatically get pulled into your domain, other creatures will simply be expelled from the area to the nearest open space.
Sure Hit – you can trigger the sure hit effect to automatically hit instead of rolling and enemies fail saving throws, this however prevents critical hits. You choose this whenever you deploy your domain.
Creatures you deem enemies in your domain have disadvantage on ability checks and saving throws.
Legendary resistance can be used to make a contested wisdom roll to avoid being pulled into a domain or to shatter it.
Your domain is invulnerable to non-magical attacks. It can also be shattered by a dispel magic spell via a contested roll. The silence spell and anything else that prevents you from speaking or making hand gestures will prevent you from opening your domain. Your domain takes half damage from the inside, but double damage from the outside.
Domain Durability: Your domain will increase in its durability the more refined it is. Your domain hit points are increased by +1 for every refinement point you have.
1+
Technique Efficiency: With your cursed technique already infused into your barrier using it becomes almost effortless to you. You may choose to reduce the cost of your ki techniques to 0 while you use them inside your domain.
100
Quicker Expansion: With lots of training, you have learned how to use your domain hand signs with more efficiency. Your domain now costs an action instead of a full turn.
200
Increased Potency: You manage to increase the speed in which you imbue your technique into your barrier. Your movement speed increases by 15 feet while within the barrier.
300
Enhanced Technique Efficiency: With your domain's enhanced potency, the imbued technique's potency is further enhanced. While within your domain, deal an additional damage die on all attacks.
400
Lasting Domain: With great practice, you have learned how to make your domain last for far longer than it normally would. Your domain now lasts for 2 minutes instead of 1.
500
0.2 Domain Expansion: You have learned how to expand your domain so quickly that almost no one can react to it. As part of opening your domain, you gain the effects of the Haste spell for 2 turns immediately.
600
Efficient Expansions: It is no secret that opening and maintaining a domain is a very complicated job, requiring lots of cursed energy quantity, practice and refinement. You have refined this with training, reducing your domain expansion cost by your Wisdom modifier (min of 1). In addition, you only gain 1 level of exhaustion after your domain is over.
700
Durable Barrier: Your domain barrier has become hard and quite unbreakable, making escape or forced entry almost impossible. The AC of your barrier is increased by your Constitution modifier.
800
Domain Superiority: Your domain is approaching the absolute peak of refinement, a realm where even the smallest imperfections can spell doom. Damage to your barrier is now halved from all sources.
900
Mastered Domain: You have reached the pinnacle of Jujutsu, mastering domain expansion. You have mastered your domain hand signs, and may expand your domain as a bonus action instead of an action. You may reduce your domain expansion's to 0, and while inside the domain techniques that use an action can now be used as a bonus action, and techniques that take a bonus action can now be used as a free action. In addition, your domain now lasts for 3 minutes.
1000
 
Training: Probably the slowest method, but every little progress counts. Once long rest, you can spend 5 ki to refine your domain. This ki can only be regained at the end of the rest. Although this method has a flaw, which is that you can only refine your domain alone so much. Upon reaching 500 refinement, you can no longer use this method to refine your domain.
1
Unstoppable Power: Countermeasures were created against domain expansions for protection, but even those aren't completely reliable against the most powerful domains. Whenever your domain breaks or overcomes a domain countermeasure from a hostile creature, it gains refinement depending on if it was broken with attacks, shattered will dispel or antimagic, or legendary resistance.
1, 2 and 4 respectively
Domain Casualties: One of the quicker methods of refining your domain is to destroy opponents with your cursed techniques while inside it. If you reduce a hostile creature to 0 hit points while it's inside your domain expansion, you will gain refinement points. The refinement points are only gained if the creature's CR was at least half of your character level(rounded up).
5 per creature
Domain Supremacy: The best form to refine your domain is to just subjugate a strong opponent. If you defeat a creature with a CR equal to your character level within your domain you gain a chunk of refinement points.
30

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5/21/2026 3:52:45 AM
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Domain Expansion Image

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