Pocket Of Dubious Substances Image

You seem to have an absurd amount of "powder" that's laced with your own poison in your pockets that you may utilize, you gain the following benefits:

Pocket Fent (Bonus Action): You reach into your pocket pulling out a handful of a powdered substance and throw it at a creature within 10ft.The target must make a CON saving throw equal to 8 + your sleight of hand + proficiency bonus.                                                                                                                                                                                     

  • On a failed saving throw the target is blinded and poisoned until the end of your next turn
  • on a successful save the target is not blinded nor poisoned but has disadvantage on its next attack roll 

Panic Powder (Reaction): When a creature you can see either enters a space within 5ft of you or hits you with a melee attack, you can use your reaction to throw a handful of powder at it. It makes the same saving throw. 

  • Fail: Blinded + Poisoned until the end of its next turn
  • success: No conditions but speed is reduced by 10ft until the end of its turn 
Pocket Of Dubious Substances Image

Comments

Posts Quoted:
Reply
Clear All Quotes