Wild Magic Initiate Image

You learn one cantrip of your choice from the sorcerer's spell list.

  • In addition, choose one 3rd-level or lower spell from the sorcerer's spell list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again using this feat.
  • Charisma is your spellcasting ability for these spells.
  • You always roll a 1d20 immediately after you cast the cantrip received from this feat, if you roll a 1, you roll on the Wild Magic Surge Table. Whenever you cast the 3rd or lower level  spell (excluding cantrip) from this feat, you automatically roll on the Wild Magic Surge Table immediately after.
Wild Magic Initiate Image

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