Blessing Of The Silver Path Image

Blessing of The Silver Path
Silver Step - Ranger's movement becomes unnaturally graceful. Increase walking speed by 10 ft. Nonmagical difficult terrain caused by natural environments costs no extra movement. Ranger has advantage on Stealth checks made in forests, moonlight, or fog. Once per long rest, cast misty step without expending a spell slot (silver mist and moonlight swirls around the character).

Unicorn's Grace - The ranger is protected from corruption and despair. The ranger gains resistance to poison damage. Has advantage on saving throws against being charmed. As an action, the ranger may end either the charmed, frightened, or poisoned condition on themselves, or a creature they touch. This ability can be used a number of times equal to the ranger's Wisdom modifier per long rest (minimum 1).
Moonlit Arrow - The goddess Selune blesses the ranger's strikes against darkness. Once per turn, when the ranger hits a creature with a ranged weapon attack, they may deal an extra 1D8 radiant damage. Against fiends, undead, or creatures that have willingly desecrated sacred natural places, the extra damage becomes 2D8.

Eyes Upon The Hidden Trail - The ranger can perceive the unseen pathways of the realms. The ranger gains: darkvision out to 60 ft. (or +30 ft if they already possess darkvision), advantage on Wisdom (Survival) checks to track creatures, the ability to cast detect evil and good once per long rest

Call of The Silver Mare - the ranger can invoke the spirit of the unicorn. Once per long rest, as a bonus action, the ranger summons a unicorn mount; shed dim silver light in 10 ft radius; allies within 10 ft gain advantage on saving throws against fear; opportunity attacks are made with disadvantage; the ranger and mount can move across snow, water, or swamp without sinking;

Fey creatures recognize the ranger as "Silver-Touched".

Blessing Of The Silver Path Image

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