Origin Feat
Seafarer: You gain proficiency with Vehicles (Water) and you ignore difficult terrain caused by water if the water level is not higher than your shoulders.
Shield Wall: When you and an ally within 5 feet of you are wearing shields, both gain a +1 to AC as long as you are within 5 feet of each other. A creature can benefit from this bonus only once.
Tyr's Fury: When you are wielding a versatile weapon in one hand, you can use the higher damage die.
You can give yourself advantage on attack rolls until the end of your turn and gain temporary hit points equal to your proficiency bonus, but melee attacks against you have also advantage. You can decide to use this before you roll, or after you rolled the first attack on your turn. If this is combined with Reckless Attack, you add your Rage Damage Bonus to the amount of temporary HP. You can use this ability a number of times equal to your proficiency bonus and regain one use after a short and all uses after a long rest.
Previous Versions
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5/25/2026 9:36:11 AM
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