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Prerequisite: The ability to create Undead. 4th level or higher
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Increase Charisma, Constitution, Intelligence or Wisdom 1, to a maximum of 20.
- Pet cemetery: You can create undead beasts: You can cast Animate Dead on beasts. They have a Hit Point Maximum equal to your Spell Casting ability modifier plus your level. The stats are the same, but the creature's type changes to Undead and they use your spell casting ability modifier for attack and damage rolls. If you killed them before with a spell of the necromancy school, the Hit Point Maximum increases by 2x the spell level (minimum of 1). You can have only one pet at a time.
- Master of Undead: You can try to control undead: An undead creature within 30 feet of you, has to make a Wisdom saving throw against your Spell Save DC or become charmed by you for 1 minute. While Charmed in this way, the creature regards you as its master and obeys your verbal commands to the best of its ability. At the end of each of its turns, it can repeat the saving throw, ending the effect on a success. Once a creature succeeds on this saving throw, it becomes immune to this feature for 24 hours.
If another creature is controlling the Undead, that creature can use its reaction to contest your control. Both of you make a spell attack roll, the higher result maintains control and the Undead automatically succeeds or fails on its saving throw.
You can use this feature a number of times equal to your spellcasting ability modifier (minimum once), regaining all expended uses when you finish a Long Rest.
Previous Versions
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5/25/2026 4:02:53 AM
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5/25/2026 3:10:50 PM
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