Once per Long Rest, as an action, choose a creature within 60 feet that you can see.
The target must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Wisdom modifier) or become Wayward.
A Wayward creature finds paths unfamiliar, landmarks misleading, and directions uncertain.
While Wayward, the creature has disadvantage on Survival checks made to navigate or track and cannot gain advantage on such checks.
The effect lasts for 10 minutes.
Beginning at 5th level, the duration becomes 1 hour.
Beginning at 11th level, the target also has disadvantage on Investigation checks made to follow clues, tracks, or routes.
Beginning at 17th level, the target cannot benefit from magical effects that automatically determine direction, location, or navigation.
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