Prerequisite: Strength 18, Dexterity 14, Dual Wielder (Feat)
Though years of training with a variety of weapons over the years, you've developed your strength and finesse above and beyond that of most other adventurers.
In doing so you've gained the following features:
- Increase your strength or dexterity ability by 1 to a max. of 20
- You can wield a two-handed melee weapon ( ax, hammer, mace, or sword) in one hand.
- Versatile weapons always use the two-handed damage dice.
- You are able to use two-handed weapons as part of the Dual Wielder Feat.
- When using a two-handed weapon as intended (with two hands), add double your strength modifier.
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