As a bonus action, you can turn into a ball and roll into enemies knocking them prone if they fail a DC 15 Str Save. This also doubles movement speed. For every 10 feet of movement, you can only roll 45 degrees to the side.
As a bonus action, you can turn into a ball and roll into enemies knocking them prone if they fail a DC 15 Str Save. This also doubles movement speed. For every 10 feet of movement, you can only roll 45 degrees to the side.
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