The Void's Gift - Channeler Image
Prerequisite: Charisma 13 or higher
 

Draconic Essence. You learn two cantrips of your choice from the sorcerer's spell list.

  • In addition, choose one 2nd-level spell from the sorcerer's spell list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a short rest before you can cast it again using this feat.
  • Charisma is your spellcasting ability for these spells.

Influence of the Ancients. You can spend 5 minutes inspiring your companions, shoring up their resolve to fight. When you do so, choose up to six friendly creatures (which can include yourself) within 30 feet of you who can see or hear you and who can understand you. Each creature can gain temporary hit points equal to your level + your Charisma modifier. A creature can't gain temporary hit points from this feat again until it has finished a short or long rest.

Chromatic Infusion. As a bonus action, you can infuse your spell attacks with one of the following damage types: acid, cold, fire, lightning, or poison. For the next minute, the spells deal an extra 1d8 damage of the chosen type when it hits. You can use this bonus action a number of times equal to your proficiency bonus. All expended uses are returned at the next dawn.

The Void's Gift - Channeler Image

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