Half-Vampire Curse
You were born with vampiric blood, but you are not a true vampire. Your body carries echoes of the curse: hunger, shadow, charm, and the ability to take the form of a bat.
You gain the following benefits and flaw.
Bat Form. As a Bonus Action, you transform into a Tiny bat, or back into your normal form. While transformed, use the Bat stat block, except you retain your personality, and your ability to understand languages you know.
You cannot cast spells, or manipulate objects requiring hands while in bat form. Your equipment merges into your bat form and has no effect until you return to your normal form.
You revert to your normal form early if you drop to 0 Hit Points, die, or choose to end the transformation as a Bonus Action.
Once you use Bat Form, you cannot use it again until you finish a Short or Long Rest. You may also expend a spell slot of 1st level or higher to use Bat Form again without resting.
Vampiric Bite in Bat Form. While in bat form, you can use your Dhampir Vampiric Bite. It uses the normal rules for your Dhampir bite, including its attack roll, damage, healing option, and strengthening option. Using the bite in bat form still counts against the normal number of times you can empower your Vampiric Bite. This feature does not give you extra uses of Vampiric Bite.
Vampiric Charm. You always have Charm Person prepared. You can cast it once without expending a spell slot, and you regain the ability to do so when you finish a Long Rest. Wisdom is your spellcasting ability for this spell.
Flaw: Blood Hunger. Your vampiric blood must be fed at least once every 7 days. Feeding requires drinking fresh blood from a living creature. The feeding does not have to kill the creature.
If you go longer than 7 days without feeding, you gain 1 level of Exhaustion. This Exhaustion cannot be removed by resting until you feed. For every additional 7 days you go without feeding, you gain 1 additional level of Exhaustion.
Previous Versions
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6/8/2026 10:34:39 PM
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