Bowregard - Companion Image

Injuries. While companions can’t be attacked, and their hit points totals are irrelevant, they can be injured. A companion has a number of injury boxes, which abstractly represent their ability to resist damage. Each time one of the following circumstances occurs, each of your assigned companions takes an injury.

- You take at least 25 points of damage from an area effect.
- You take a critical hit.
- You drop to 0 hit points.
- You take damage while you are at 0 hit points.

You do not suffer a failed death saving throw from this damage if you have at least one companion with unchecked injury boxes though, as they take the hit for you. You can spend your inspiration, or that companion’s inspiration (if it has it), to allow a companion to avoid taking an injury. If all of a companion’s injury boxes are filled, that companion become unassigned and begins dying as if at 0 hit points.

Inspiration. Your companion has an inspiration box, which functions much like a PC's inspiration. But ratehr than gain it through roleplaying their own traits, flaws, etc: they gain inspiration from speaking with the PCs. A companion gains inspiration after any meaningful conversation with a PC, whenever a PC helps the companion accomplish a significant personal goal, or any other time the DM feels appropriate. You can spend your inspiration or that companions inspiration, to allow a companion to avoid taking an injury.

Loyal. Your companion has a loyalty box and gains an addition benefit if they are loyal. The DM will notify you if your companion becomes loyal or loses loyalty.

Bowregard - Companion Image

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