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Sorcerers excel in manipulating cursed energy. However, through a bit of creativity and hotheadedness, you are able to manipulate and discharge raw energy output through your body. While being good at ranged combat, you also have many perks in close range, allowing for multiple combat styles.


Level 1: Hand-to-Hand Combatant


Your many years of cursed energy training has led you to be an expert in manipulating unarmed combat. You gain the following benefits:

  • Cursed Punches. Imbuing cursed energy into your unarmed attacks, add your proficiency bonus and charisma modifier to your unarmed attacks.

Level 3: Granità Blast


Through extensive knowledge of cursed energy discharge, you are able to shoot beams of raw cursed energy through your body. Expending 10 charges per damage die, you recharge once per long rest and 10% of your max charges per short rest.

Level Damage Charges Recharges
1 1d6 100 5d10
5 1d8 120 6d10
9 1d10 150 7d10
13 1d12 180 8d10
17 2d8 210 9d10
20 2d10 250 10d10

 


 Level 5: Buffet of Blows


"This is... my dessert!"

You are able to use Flurry of Blows at the cost of 20 charges, these can be infused with cursed energy and can be followed up with a Granita Blast.


 Level 10: Second Helping


 "You're early."

Temporary Cursed Energy. As a bonus action, gain the ability to convert hit points into charges. Each hit point is equal to 1d8 plus your Charisma modifier. You can use this regardless of exhaustion or status effects.


 Level 13: Let's Go All Out!


 If you drop to 0 Hit Points while under 50% of your charges, you are able to sacrifice 5 exhaustion stacks to gain Hit Points equal to twice your level as well as expend 100% of your charges into one attack. Each time you use this feature, your max charges decrease by 70% until a long rest.


Level 15: Sweet


Before you roll imitative, you can expend 80 charges to increase your temporary Hit Points by 5d10 plus your Charisma Modifier. In addition, your Granita Blast is now force damage until the end of the battle.


Level 20: Just This Once.


 When you discharge any cursed energy, you are able to discharge a Granita Blast at half the charge.


 

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