You gain the following benefits.
While down you are still able to move and engage in combat, (death saving throws are still required per turn/hit) but all dmg delt by the user is halved while in this state.
The player will enter into a trance, the sounds of war drums rings in their ears. The trance and the ringing in the ears cause the player to attack the closest target (friend or foe).
On a Nat 20 attack the player will regain conciseness with 1HP
Unyielding Fury
When you are reduced to 0 hit points but not killed outright, you do not immediately fall unconscious. Instead, you enter a War God's Trance that lasts until you regain hit points, die, or the combat ends.
While in this trance:
- You remain standing and can move and take actions normally.
- You continue to make death saving throws at the start of each of your turns.
- Taking damage while in this trance causes failed death saves as normal.
- Any healing restores consciousness immediately and ends the trance.
- All damage you deal is reduced by half.
Blood-Drunk Madness
The roar of phantom war drums clouds your judgment.
At the start of each of your turns while in the trance, you must move toward and attack the nearest creature you can perceive, whether ally or enemy. If multiple creatures are equally near, choose one at random.
While in the trance:
- You cannot take reactions.
- You have disadvantage on Intelligence, Wisdom, and Charisma checks and saving throws.
- You cannot cast spells that require concentration or maintain concentration on spells already active.
The DM may allow you to attempt a DC 15 Wisdom saving throw at the start of your turn to resist attacking allies for that turn, though you must still attack an enemy if able.
Divine Refusal to Die
If you score a critical hit while in the War God's Trance, you immediately regain 1 hit point, end the trance, and become conscious and stable.
Once this feature restores you to 1 hit point, you cannot benefit from this feat again until you finish a long rest.
Aftermath
When the trance ends, you gain one level of exhaustion.
Limited Uses: You can enter the trance once per long rest.
War God's Momentum: Your speed increases by 10 feet while in the trance.
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